Phantom Abyss - Uma visão geral



Phantom Abyss is an adventure game with a heavy emphasis on movement mechanics, semi-cooperative gameplay, and a great deal of trial and error. Conquer traps, collect whips, and escape an esoteric prison in this “Indi” adventure game published by the masters of originality, Devolver Digital.

Disponível no lançamento pelo Game Pass: acorde do uma sonequinha e explore este surreal mundo retrotech como Elster, uma tfoicnica Replika que está a procura do tua parceira e seus sonhos perdidos.

is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them.

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Developer Team WIBY and publisher Devolver Digital have created some real challenges as you duck, dodge, and slide your way through. Is it enough to keep players engaged and having fun?

What really adds to this is how Phantom Abyss does its levels: Once someone wins a particular delve they get the treasure at the bottom and that's it—nobody else can ever play or win it again.

Healing three hearts is insanely good, and can save a poor run, especially near the end. This is a somewhat situational blessing, and can be less useful or even useless on a good run. Your mileage may vary.

Each temple run is a blind charge through a procedurally generated funhouse murder dungeon. These dungeons range in challenge from ‘leisurely, unhurried jog’ to ‘holy shit what the fuck’. Traps include everything from spike walls to bottomless pits, whirling blades and flying bombs, falling blocks and poison darts, and more. Depending on the level, there might even be a chance for an enemy to spawn, a protector of the temple’s treasure that harries the players at every turn.

Is there in the later course a whip with speed thrust, or how is that explained? I don't want to shout Speedhack, but it sounds Phantom Abyss Speedrun very strange.

As far as I can tell from reviews and community commentary, these range from "2EZ4ME" to ragequittingly hard which for me at least is the sweet spot of a daily mode.

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“Phantom Abyss 1.0 is the result of countless hours of development, meticulous iteration, and unwavering attention to our incredible community,” said Team WIBY creative director Ben Marrinan in a press release.

Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again…

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